
That is a closed system whose content is put through Bethesda’s full internal development cycle.


Nor is it the same as the Bethesda Creation Club mod portal that opened in September for games on PC as well as PlayStation 4 and Xbox One. What Nexus Mods proposes is not the same thing as the paid mods fiasco on Steam in April 2015.

Charitable giving options will be included if modders don’t wish to redeem their points for anything (including giving the points to another modder).Īn FAQ on the Nexus Mods site explains the setup in greater detail - including the question on everyone’s mind: What about Bethesda Softworks? Scott went on to explain more details of the system - modders can accumulate their points month over month, and won’t lose them if they don’t spend them. “But unfortunately there are restrictions with our stat tracking that will not enable us to, for example, count all downloads from the start of this scheme as having been reset and ‘unique’ from that point on.” “I understand this is going to be contentious for some people, especially in regards to big mods that already have a multitude of unique downloads within the community,” he wrote. That said, Scott acknowledged the potential for controversy and disappointment in setting up such a system. “The plan is to offer popular games from storefronts like Steam, Humble Bundle or GOG, subscriptions and software licenses for popular software that modders use for their modding or would like to use but can't afford and even PC hardware, for example, video cards, motherboards, memory and so on and so forth,” Scott said. Robin Scott, the owner of Nexus Mods, said that he hoped the storefront would offer items and options desirable to modders. The points modders receive are redeemable in Nexus Mods’ storefront, though they can also be converted to cash as a PayPal remittance or an Amazon gift card. So someone with 14 mods all downloaded by one user would have no advantage in the pool scheme over a person with one mod downloaded by two different users.)

(Unique downloads means one user per mod author, not one user per mod. The compensation the modders receive will come out of a monthly pool initiated by Nexus Mods (at a value between $5,000 and $10,000) and supplemented by users who wish to donate.įrom there, modders who have opted into the system will receive a points distribution that is based on the number of unique downloads of their works and corresponds to the prize pool. The compensation system is indirect and complicated, and nothing like the brief period of paid mods sold on the Steam Workshop, which began with Skyrim mods. Nexus Mods, one of the largest mod sites and communities with more than 13 million registered users, will introduce a donation-type system in 2018 to compensate those who create popular and useful mods.
